The Effectiveness of Customized Snake and Ladder Material (CSLM) on Conceptual Understanding in Multiplication of Numbers | Back
June 05, 2026 |
| Research Theme: | Teaching and Learning |
| Year Funded: | 2023 |
| Year Completed: | 2023 |
| Funding Type: | Non-funded |
| Research Scope: | Division |
| Division: | Dagupan City |
| Locale of the Study: | Dagupan City |
| Research Status: | Completed |
| Research Type: | Action Research |
| Year Completed: | 2023 |
| Cite Research (APA): |
Abstract:
This action research discussed the importance of mathematics education in the Philippines ad the challenges the country faces in improving it. The Department of Education has identified the lack of mastery in the four fundamental operations as a key area for improvement. Initiatives such as the K-12 curriculum and the Math Nation program have been implemented to improve mathematics education. The article also highlights the use of manipulatives and games as effective teaching strategies. The article concludes with a focus on the lack of mastery in multiplying 1-digit numbers among grade 6 pupils at Malued Elementary School and the need for further research to address this issue.\r\n\r\nMoreover, this action research aimed to see the effectiveness of the teacher-made Customized Snake and Ladder Material (CSLM) on conceptual understanding in multiplication of numbers of Grade 6 pupils of Malued Elementary School.\r\n\r\nThis study used the pretest-posttest control group design. The pretest measures helped to establish a baseline level of the outcome variable before the intervention is introduced, which can be used to assess the effectiveness of the intervention. The posttest measure help to determine whether the intervention had a significant effect on the outcome variable.\r\n\r\nThe thirty-two (32) non-numerate grade six learners were divided into two groups through random sampling. This method was used to ensure that the participants in each group are representative of the overall population of low-performing grade 6 pupils in school. These two groups comprised the experimental group with sixteen (16) grade 6 pupils who received the intervention and the control group with sixteen (16) grade 6 pupils who did not receive the intervention but continued with the traditional method of learning which involves memorization of multiplication tables, repetitive practice, and memorization drills.\r\n\r\nBased on the findings, the researcher found out that there is significant difference between the pretest and posttest mean score results of the experimental and control group. The use of game-based learning materials, like the customized snake and ladder, has significant effect to increase pupils\' level of performance in mathematics. As one of the strategies making the learning fun and engaging, it also promotes conceptual understanding in multiplying 1-digit numbers.\r\n-A.O. Callejo
Keywords: No provided keywords
This action research discussed the importance of mathematics education in the Philippines ad the challenges the country faces in improving it. The Department of Education has identified the lack of mastery in the four fundamental operations as a key area for improvement. Initiatives such as the K-12 curriculum and the Math Nation program have been implemented to improve mathematics education. The article also highlights the use of manipulatives and games as effective teaching strategies. The article concludes with a focus on the lack of mastery in multiplying 1-digit numbers among grade 6 pupils at Malued Elementary School and the need for further research to address this issue.\r\n\r\nMoreover, this action research aimed to see the effectiveness of the teacher-made Customized Snake and Ladder Material (CSLM) on conceptual understanding in multiplication of numbers of Grade 6 pupils of Malued Elementary School.\r\n\r\nThis study used the pretest-posttest control group design. The pretest measures helped to establish a baseline level of the outcome variable before the intervention is introduced, which can be used to assess the effectiveness of the intervention. The posttest measure help to determine whether the intervention had a significant effect on the outcome variable.\r\n\r\nThe thirty-two (32) non-numerate grade six learners were divided into two groups through random sampling. This method was used to ensure that the participants in each group are representative of the overall population of low-performing grade 6 pupils in school. These two groups comprised the experimental group with sixteen (16) grade 6 pupils who received the intervention and the control group with sixteen (16) grade 6 pupils who did not receive the intervention but continued with the traditional method of learning which involves memorization of multiplication tables, repetitive practice, and memorization drills.\r\n\r\nBased on the findings, the researcher found out that there is significant difference between the pretest and posttest mean score results of the experimental and control group. The use of game-based learning materials, like the customized snake and ladder, has significant effect to increase pupils\' level of performance in mathematics. As one of the strategies making the learning fun and engaging, it also promotes conceptual understanding in multiplying 1-digit numbers.\r\n-A.O. Callejo
Keywords: No provided keywords
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